peaRL: Spatio-Temporal Graph Learning for Predictive and Exploratory Analytics in Esports using Rocket League
Coming soon!
Under the supervision of Prof. Suzan Üsküdarlı.

Abstract
Improving strategy and player development in esports is a critical goal for teams. Given the abundance of replay data, analytics tools are increasingly used to find insights. However, for Rocket League these tools focus on post-hoc descriptive analysis, failing to capture the complex and dynamic nature of the game. To address this, we introduce peaRL, a system that combines a high-frequency dataset of over 10 million game states with a predictive machine learning pipeline. We first establish a statistical ledger based on spatial discretization. We then implement and compare a hierarchy of predictive architectures, ranging from primitive baselines to temporal graph models. We also validate this pipeline on lower-ranked gameplay. Finally, we operationalize these models within an immersive 3D interactive portal, demonstrating how this system functions as a counterfactual exploration tool that allows users to manipulate game states and receive immediate, quantitative feedback on their strategic decisions.